feat: enhance LessonEngine to manage user progress and code storage

This commit is contained in:
Michael Czechowski
2025-06-05 23:31:13 +02:00
parent a7d6ab06f2
commit 7c9daa413c
2 changed files with 241 additions and 172 deletions

View File

@@ -1,16 +1,9 @@
import { LessonEngine } from "./impl/LessonEngine.js";
import { renderLesson, renderModuleList, renderLevelIndicator, showFeedback, updateActiveLessonInSidebar } from "./helpers/renderer.js";
import { validateUserCode } from "./helpers/validator.js";
import { loadModules } from "./config/lessons.js";
// Main Application state
// Simplified state - LessonEngine now manages lesson state and progress
const state = {
currentModule: null,
currentLessonIndex: 0,
modules: [],
userCode: new Map(), // Store user code for each lesson
userProgress: {}, // Format: { moduleId: { completed: [0, 2, 3], current: 4 } }
userCodeBeforeValidation: "", // Track user code state before validation
userSettings: {
disableFeedbackErrors: false
}
@@ -44,7 +37,7 @@ const elements = {
disableFeedbackToggle: document.getElementById("disable-feedback-toggle")
};
// Initialize the lesson engine
// Initialize the lesson engine - now the single source of truth
const lessonEngine = new LessonEngine();
// Load user progress from localStorage
@@ -89,17 +82,20 @@ function initFeedbackToggle() {
// Initialize the module list
async function initializeModules() {
try {
state.modules = await loadModules();
const modules = await loadModules();
lessonEngine.setModules(modules);
// Use the new renderModuleList function with both callbacks
renderModuleList(elements.moduleList, state.modules, selectModule, selectLesson);
renderModuleList(elements.moduleList, modules, selectModule, selectLesson);
// Select the first module or the last one user was on
const lastModuleId = localStorage.getItem("codeCrispies.lastModuleId");
if (lastModuleId && state.modules.find((m) => m.id === lastModuleId)) {
// Load saved progress and select appropriate module
const progressData = lessonEngine.loadUserProgress();
const lastModuleId = progressData?.lastModuleId;
if (lastModuleId && modules.find(m => m.id === lastModuleId)) {
selectModule(lastModuleId);
} else if (state.modules.length > 0) {
selectModule(state.modules[0].id);
} else if (modules.length > 0) {
selectModule(modules[0].id);
}
// Update progress indicator on module selector button
@@ -112,21 +108,7 @@ async function initializeModules() {
// Update progress indicator on module selector button
function updateModuleSelectorButtonProgress() {
if (!state.modules.length) return;
// Calculate overall progress across all modules
let totalLessons = 0;
let totalCompleted = 0;
state.modules.forEach((module) => {
totalLessons += module.lessons.length;
const progress = state.userProgress[module.id];
if (progress && progress.completed) {
totalCompleted += progress.completed.length;
}
});
const percentComplete = totalLessons > 0 ? Math.round((totalCompleted / totalLessons) * 100) : 0;
const stats = lessonEngine.getProgressStats();
// Create progress indicator
const progressBar = document.createElement("div");
@@ -136,13 +118,13 @@ function updateModuleSelectorButtonProgress() {
bottom: 0;
left: 0;
height: 3px;
width: ${percentComplete}%;
width: ${stats.percentComplete}%;
background-color: var(--primary-light);
border-radius: 0 3px 3px 0;
`;
// Add progress percentage text
elements.moduleSelectorBtn.innerHTML = `Progress <span style="font-size: 0.8em; opacity: 0.8;">${percentComplete}%</span>`;
elements.moduleSelectorBtn.innerHTML = `Progress <span style="font-size: 0.8em; opacity: 0.8;">${stats.percentComplete}%</span>`;
elements.moduleSelectorBtn.style.position = "relative";
// Remove any existing progress bar before adding new one
@@ -154,12 +136,10 @@ function updateModuleSelectorButtonProgress() {
elements.moduleSelectorBtn.appendChild(progressBar);
}
// Select a module
// Select a module - delegate to LessonEngine
function selectModule(moduleId) {
const selectedModule = state.modules.find((module) => module.id === moduleId);
if (!selectedModule) return;
state.currentModule = selectedModule;
const success = lessonEngine.setModuleById(moduleId);
if (!success) return;
// Update module list UI to highlight the active module
const moduleItems = elements.moduleList.querySelectorAll(".module-header");
@@ -170,35 +150,21 @@ function selectModule(moduleId) {
}
});
// Load user progress for this module
if (!state.userProgress[moduleId]) {
state.userProgress[moduleId] = { completed: [], current: 0 };
}
state.currentLessonIndex = state.userProgress[moduleId].current || 0;
loadCurrentLesson();
// Save the last selected module
localStorage.setItem("codeCrispies.lastModuleId", moduleId);
// Reset any success indicators
resetSuccessIndicators();
}
function selectLesson(moduleId, lessonIndex) {
// Select the module first if it's not already selected
if (!state.currentModule || state.currentModule.id !== moduleId) {
selectModule(moduleId);
const currentState = lessonEngine.getCurrentState();
if (!currentState.module || currentState.module.id !== moduleId) {
lessonEngine.setModuleById(moduleId);
}
// Update current lesson index
state.currentLessonIndex = lessonIndex;
// Update user progress
state.userProgress[moduleId].current = lessonIndex;
saveUserProgress();
// Load the lesson
// Set the lesson
lessonEngine.setLessonByIndex(lessonIndex);
loadCurrentLesson();
}
@@ -229,22 +195,16 @@ function resetEditorLayout(lesson) {
elements.validationIndicators.innerHTML = "";
}
// Load the current lesson
// Load the current lesson - now delegates to LessonEngine
function loadCurrentLesson() {
if (!state.currentModule || !state.currentModule.lessons) {
const engineState = lessonEngine.getCurrentState();
if (!engineState.module || !engineState.lesson) {
return;
}
// Make sure lesson index is in bounds
if (state.currentLessonIndex >= state.currentModule.lessons.length) {
state.currentLessonIndex = state.currentModule.lessons.length - 1;
} else if (state.currentLessonIndex < 0) {
state.currentLessonIndex = 0;
}
const lesson = state.currentModule.lessons[state.currentLessonIndex];
const mode = lesson.mode || state.currentModule?.mode || "css";
lessonEngine.setLesson(lesson);
const lesson = engineState.lesson;
const mode = lesson.mode || engineState.module?.mode || "css";
// Update UI based on mode
updateEditorForMode(mode);
@@ -264,12 +224,14 @@ function loadCurrentLesson() {
lesson
);
// Set user code in input
elements.codeInput.value = engineState.userCode;
// Configure editor layout based on lesson settings
resetEditorLayout(lesson);
// Update Run button text based on completion status
const moduleProgress = state.userProgress[state.currentModule.id];
if (moduleProgress && moduleProgress.completed.includes(state.currentLessonIndex)) {
if (engineState.isCompleted) {
elements.runBtn.innerHTML = '<img src="./gear.svg" />Re-run';
// Add completion badge next to title if not already present
@@ -290,27 +252,20 @@ function loadCurrentLesson() {
}
// Update level indicator
renderLevelIndicator(elements.levelIndicator, state.currentLessonIndex + 1, state.currentModule.lessons.length);
renderLevelIndicator(elements.levelIndicator, engineState.lessonIndex + 1, engineState.totalLessons);
// Update active lesson in sidebar
updateActiveLessonInSidebar(state.currentModule.id, state.currentLessonIndex);
updateActiveLessonInSidebar(engineState.module.id, engineState.lessonIndex);
// Update navigation buttons
updateNavigationButtons();
// Save current progress
state.userProgress[state.currentModule.id].current = state.currentLessonIndex;
saveUserProgress();
// Update progress indicator on module selector button
updateModuleSelectorButtonProgress();
// Focus on the code editor by default
elements.codeInput.focus();
// Store current code
state.userCodeBeforeValidation = elements.codeInput.value;
// Track live changes and update preview when the user pauses typing
setupLivePreview();
}
@@ -334,19 +289,16 @@ function handleUserInput() {
// Set a new timer for preview update after user stops typing
previewTimer = setTimeout(() => {
// Apply the code for preview without validation
// lessonEngine.applyUserCode(elements.codeInput.value);
runCode();
}, 800); // Update preview 500ms after user stops typing
// Store current code state
state.userCodeBeforeValidation = elements.codeInput.value;
}, 800); // Update preview 800ms after user stops typing
}
// Update navigation buttons state
function updateNavigationButtons() {
elements.prevBtn.disabled = state.currentLessonIndex === 0;
elements.nextBtn.disabled = !state.currentModule || state.currentLessonIndex === state.currentModule.lessons.length - 1;
const engineState = lessonEngine.getCurrentState();
elements.prevBtn.disabled = !engineState.canGoPrev;
elements.nextBtn.disabled = !engineState.canGoNext;
// Style changes for disabled buttons
if (elements.prevBtn.disabled) {
@@ -362,42 +314,36 @@ function updateNavigationButtons() {
}
}
// Go to the next lesson
// Go to the next lesson - delegate to LessonEngine
function nextLesson() {
if (!state.currentModule) return;
if (state.currentLessonIndex < state.currentModule.lessons.length - 1) {
state.currentLessonIndex++;
const success = lessonEngine.nextLesson();
if (success) {
loadCurrentLesson();
}
}
// Go to the previous lesson
// Go to the previous lesson - delegate to LessonEngine
function prevLesson() {
if (state.currentLessonIndex > 0) {
state.currentLessonIndex--;
const success = lessonEngine.previousLesson();
if (success) {
loadCurrentLesson();
}
}
// Run the user code
// Run the user code - now uses LessonEngine validation
function runCode() {
const userCode = elements.codeInput.value;
const lesson = state.currentModule.lessons[state.currentLessonIndex];
// Rotate the Run button icon
const runButtonImg = document.querySelector("#run-btn img");
const runButtonRotationDegree = Number(runButtonImg.style.transform.match(/\d+/)?.pop() ?? 0);
document.querySelector("#run-btn img").style.transform = `rotate(${runButtonRotationDegree + 180}deg)`;
// Always apply the code to the preview, regardless of validation result
// Apply the code to the preview via LessonEngine
lessonEngine.applyUserCode(userCode, true);
// Backup code in local storage
state.userCode.set(state.currentLessonIndex, userCode);
localStorage.setItem("codeCrispies.userCode", JSON.stringify(Array.from(state.userCode.entries())));
const validationResult = validateUserCode(userCode, lesson);
// Validate code using LessonEngine
const validationResult = lessonEngine.validateCode();
// Add validation indicators based on validCases count if available
if (validationResult.validCases) {
@@ -412,18 +358,10 @@ function runCode() {
}
if (validationResult.isValid) {
// Mark lesson as completed
const moduleProgress = state.userProgress[state.currentModule.id];
if (!moduleProgress.completed.includes(state.currentLessonIndex)) {
moduleProgress.completed.push(state.currentLessonIndex);
saveUserProgress();
updateModuleSelectorButtonProgress();
}
// Show success feedback with visual indicators
showFeedback(true, validationResult.message || "Great job! Your code works correctly.");
// Add this block to update the Run button to Re-run
// Update the Run button to Re-run
elements.runBtn.innerHTML = '<img src="./gear.svg" />Re-run';
elements.runBtn.classList.add("re-run");
@@ -441,11 +379,11 @@ function runCode() {
elements.nextBtn.classList.add("success");
elements.taskInstruction.classList.add("success-instruction");
// Enable the next button if not already on the last lesson
if (state.currentLessonIndex < state.currentModule.lessons.length - 1) {
elements.nextBtn.disabled = false;
elements.nextBtn.classList.remove("btn-disabled");
}
// Update navigation buttons
updateNavigationButtons();
// Update progress indicator
updateModuleSelectorButtonProgress();
} else {
// Reset any success indicators
resetSuccessIndicators();
@@ -459,8 +397,11 @@ function runCode() {
function showModuleSelector() {
elements.modalTitle.textContent = "Select a Module";
const engineState = lessonEngine.getCurrentState();
const modules = lessonEngine.modules;
// Create module buttons
const moduleButtons = state.modules.map((module) => {
const moduleButtons = modules.map((module) => {
const button = document.createElement("button");
button.classList.add("btn", "module-button");
button.style.display = "block";
@@ -469,9 +410,8 @@ function showModuleSelector() {
button.style.padding = "15px";
button.style.textAlign = "left";
// Add completion status
const progress = state.userProgress[module.id];
const completedCount = progress ? progress.completed.length : 0;
// Add completion status using LessonEngine
const completedCount = lessonEngine.userProgress[module.id]?.completed.length || 0;
const totalLessons = module.lessons.length;
const percentComplete = Math.round((completedCount / totalLessons) * 100);

View File

@@ -1,6 +1,6 @@
/**
* LessonEngine - Core class for managing lessons and applying/testing user code
* This file is the implementation of the LessonEngine class declaration from app.helpers
* Single source of truth for lesson state and progress
*/
import { validateUserCode } from "../helpers/validator.js";
import { showFeedback } from "../helpers/renderer.js";
@@ -12,6 +12,19 @@ export class LessonEngine {
this.currentModule = null;
this.currentLessonIndex = 0;
this.lastRenderedCode = ""; // Track last applied code to prevent unnecessary re-renders
this.modules = [];
this.userProgress = {}; // Format: { moduleId: { completed: [0, 2, 3], current: 4 } }
this.userCodeMap = new Map(); // Store user code for each lesson
this.loadUserProgress();
}
/**
* Initialize with modules array
* @param {Array} modules - Available modules
*/
setModules(modules) {
this.modules = modules;
this.loadUserCodeFromStorage();
}
/**
@@ -21,9 +34,32 @@ export class LessonEngine {
setModule(module) {
this.currentModule = module;
this.currentLessonIndex = 0;
if (module && module.lessons && module.lessons.length > 0) {
this.setLesson(module.lessons[0]);
// Load user progress for this module
if (!this.userProgress[module.id]) {
this.userProgress[module.id] = { completed: [], current: 0 };
}
this.currentLessonIndex = this.userProgress[module.id].current || 0;
if (module && module.lessons && module.lessons.length > 0) {
this.setLesson(module.lessons[this.currentLessonIndex]);
}
this.saveUserProgress();
}
/**
* Set module by ID
* @param {string} moduleId - The module ID
* @returns {boolean} Whether the operation was successful
*/
setModuleById(moduleId) {
const module = this.modules.find(m => m.id === moduleId);
if (!module) return false;
this.setModule(module);
return true;
}
/**
@@ -32,7 +68,11 @@ export class LessonEngine {
*/
setLesson(lesson) {
this.currentLesson = lesson;
this.userCode = lesson.initialCode || "";
// Load saved user code for this lesson or use initial code
const lessonKey = `${this.currentModule.id}-${this.currentLessonIndex}`;
this.userCode = this.userCodeMap.get(lessonKey) || lesson.initialCode || "";
this.lastRenderedCode = ""; // Reset last rendered code
this.renderPreview();
}
@@ -53,6 +93,11 @@ export class LessonEngine {
this.currentLessonIndex = index;
this.setLesson(this.currentModule.lessons[index]);
// Update progress
this.userProgress[this.currentModule.id].current = index;
this.saveUserProgress();
return true;
}
@@ -82,6 +127,11 @@ export class LessonEngine {
this.userCode = code;
// Save user code for this lesson
const lessonKey = `${this.currentModule.id}-${this.currentLessonIndex}`;
this.userCodeMap.set(lessonKey, code);
this.saveUserCodeToStorage();
// Only re-render if code changed or forced update
if (forceUpdate || this.lastRenderedCode !== code) {
this.lastRenderedCode = code;
@@ -180,12 +230,40 @@ export class LessonEngine {
const result = validateUserCode(this.userCode, this.currentLesson);
// Display feedback to the user
showFeedback(result.isValid, result.message);
// Mark lesson as completed if valid
if (result.isValid) {
const moduleProgress = this.userProgress[this.currentModule.id];
if (!moduleProgress.completed.includes(this.currentLessonIndex)) {
moduleProgress.completed.push(this.currentLessonIndex);
this.saveUserProgress();
}
}
return result;
}
/**
* Check if current lesson is completed
* @returns {boolean} Whether the lesson is completed
*/
isCurrentLessonCompleted() {
if (!this.currentModule) return false;
const moduleProgress = this.userProgress[this.currentModule.id];
return moduleProgress && moduleProgress.completed.includes(this.currentLessonIndex);
}
/**
* Get completion status for a specific lesson
* @param {string} moduleId - Module ID
* @param {number} lessonIndex - Lesson index
* @returns {boolean} Whether the lesson is completed
*/
isLessonCompleted(moduleId, lessonIndex) {
const moduleProgress = this.userProgress[moduleId];
return moduleProgress && moduleProgress.completed.includes(lessonIndex);
}
/**
* Get the current state of the lesson
* @returns {Object} The current lesson state
@@ -196,72 +274,123 @@ export class LessonEngine {
lesson: this.currentLesson,
lessonIndex: this.currentLessonIndex,
userCode: this.userCode,
totalLessons: this.currentModule ? this.currentModule.lessons.length : 0
totalLessons: this.currentModule ? this.currentModule.lessons.length : 0,
isCompleted: this.isCurrentLessonCompleted(),
canGoNext: this.currentLessonIndex < (this.currentModule ? this.currentModule.lessons.length - 1 : 0),
canGoPrev: this.currentLessonIndex > 0
};
}
/**
* Get overall progress statistics
* @returns {Object} Progress statistics
*/
getProgressStats() {
let totalLessons = 0;
let totalCompleted = 0;
this.modules.forEach((module) => {
totalLessons += module.lessons.length;
const progress = this.userProgress[module.id];
if (progress && progress.completed) {
totalCompleted += progress.completed.length;
}
});
return {
totalLessons,
totalCompleted,
percentComplete: totalLessons > 0 ? Math.round((totalCompleted / totalLessons) * 100) : 0
};
}
/**
* Save progress to localStorage
*/
saveProgress() {
if (!this.currentModule || !this.currentLesson) return;
const progressData = {
moduleId: this.currentModule.id,
lessonIndex: this.currentLessonIndex,
userCode: this.userCode,
timestamp: new Date().toISOString()
};
localStorage.setItem("codeCrispies.progress", JSON.stringify(progressData));
}
/**
* Load progress from localStorage
* @param {Array} modules - Available modules
* @returns {Object|null} Loaded progress data or null if not found
*/
loadProgress(modules) {
const savedProgress = localStorage.getItem("codeCrispies.progress");
if (!savedProgress) return null;
saveUserProgress() {
try {
const progressData = JSON.parse(savedProgress);
// Find the module
const module = modules.find((m) => m.id === progressData.moduleId);
if (!module) return null;
this.setModule(module);
this.setLessonByIndex(progressData.lessonIndex);
// Restore user code if available
if (progressData.userCode) {
this.userCode = progressData.userCode;
this.renderPreview();
}
return progressData;
const progressData = {
...this.userProgress,
lastModuleId: this.currentModule?.id,
timestamp: new Date().toISOString()
};
localStorage.setItem("codeCrispies.progress", JSON.stringify(progressData));
} catch (e) {
console.error("Error loading progress:", e);
return null;
console.error("Error saving progress:", e);
}
}
/**
* Reset the current state
* Load progress from localStorage
*/
loadUserProgress() {
try {
const savedProgress = localStorage.getItem("codeCrispies.progress");
if (savedProgress) {
const progressData = JSON.parse(savedProgress);
// Extract user progress, excluding metadata
const { lastModuleId, timestamp, ...userProgress } = progressData;
this.userProgress = userProgress;
return { lastModuleId, timestamp };
}
} catch (e) {
console.error("Error loading progress:", e);
}
return null;
}
/**
* Save user code to localStorage
*/
saveUserCodeToStorage() {
try {
localStorage.setItem("codeCrispies.userCode", JSON.stringify(Array.from(this.userCodeMap.entries())));
} catch (e) {
console.error("Error saving user code:", e);
}
}
/**
* Load user code from localStorage
*/
loadUserCodeFromStorage() {
try {
const savedCode = localStorage.getItem("codeCrispies.userCode");
if (savedCode) {
const codeEntries = JSON.parse(savedCode);
this.userCodeMap = new Map(codeEntries);
}
} catch (e) {
console.error("Error loading user code:", e);
}
}
/**
* Reset the current lesson
*/
reset() {
if (this.currentLesson) {
this.userCode = this.currentLesson.initialCode || "";
// Clear saved user code for this lesson
const lessonKey = `${this.currentModule.id}-${this.currentLessonIndex}`;
this.userCodeMap.delete(lessonKey);
this.saveUserCodeToStorage();
this.renderPreview();
}
}
/**
* Clear all saved progress
* Clear all saved progress and user code
*/
clearProgress() {
this.userProgress = {};
this.userCodeMap.clear();
localStorage.removeItem("codeCrispies.progress");
localStorage.removeItem("codeCrispies.userCode");
localStorage.removeItem("codeCrispies.lastModuleId");
}
}
}