feat: implement better progress tracking and user feedback, run code after some idle time

This commit is contained in:
Michael Czechowski
2025-05-19 20:21:53 +02:00
parent dc1da0ffd6
commit 2c8174d1a0
3 changed files with 61 additions and 12 deletions

View File

@@ -158,6 +158,7 @@ function resetSuccessIndicators() {
elements.lessonTitle.classList.remove("success-text");
elements.nextBtn.classList.remove("success");
elements.taskInstruction.classList.remove("success-instruction");
elements.runBtn.classList.remove("re-run");
}
// Configure editor layout based on display type
@@ -199,6 +200,28 @@ function loadCurrentLesson() {
// Configure editor layout based on lesson settings
resetEditorLayout(lesson);
// Update Run button text based on completion status
const moduleProgress = state.userProgress[state.currentModule.id];
if (moduleProgress && moduleProgress.completed.includes(state.currentLessonIndex)) {
elements.runBtn.innerHTML = '<img src="./gear.svg" />Re-run';
// Add completion badge next to title if not already present
if (!document.querySelector(".completion-badge")) {
const badge = document.createElement("span");
badge.className = "completion-badge";
badge.textContent = "Completed";
elements.lessonTitle.appendChild(badge);
}
} else {
elements.runBtn.innerHTML = '<img src="./gear.svg" />Run';
// Remove completion badge if exists
const badge = document.querySelector(".completion-badge");
if (badge) {
badge.remove();
}
}
// Update level indicator
renderLevelIndicator(elements.levelIndicator, state.currentLessonIndex + 1, state.currentModule.lessons.length);
@@ -242,8 +265,9 @@ function handleUserInput() {
// Set a new timer for preview update after user stops typing
previewTimer = setTimeout(() => {
// Apply the code for preview without validation
lessonEngine.applyUserCode(elements.codeInput.value);
}, 500); // Update preview 500ms after user stops typing
// lessonEngine.applyUserCode(elements.codeInput.value);
runCode();
}, 800); // Update preview 500ms after user stops typing
// Store current code state
state.userCodeBeforeValidation = elements.codeInput.value;
@@ -320,6 +344,18 @@ function runCode() {
// Show success feedback with visual indicators
showFeedback(true, validationResult.message || "Great job! Your code works correctly.");
// Add this block to update the Run button to Re-run
elements.runBtn.innerHTML = '<img src="./gear.svg" />Re-run';
elements.runBtn.classList.add("re-run");
// Add completion badge if not present
if (!document.querySelector(".completion-badge")) {
const badge = document.createElement("span");
badge.className = "completion-badge";
badge.textContent = "Completed";
elements.lessonTitle.appendChild(badge);
}
// Add success visual indicators
elements.codeEditor.classList.add("success-highlight");
elements.lessonTitle.classList.add("success-text");

View File

@@ -9,7 +9,7 @@ let feedbackElement = null;
* Render the module list in the sidebar
* @param {HTMLElement} container - The container element for the module list
* @param {Array} modules - The list of modules
* @param { Function} onSelectModule - Callback when a module is selected
* @param {Function} onSelectModule - Callback when a module is selected
*/
export function renderModuleList(container, modules, onSelectModule) {
// Clear the container
@@ -22,6 +22,19 @@ export function renderModuleList(container, modules, onSelectModule) {
moduleItem.dataset.moduleId = module.id;
moduleItem.textContent = module.title;
// Get user progress from localStorage to mark completed lessons
const progressData = localStorage.getItem("codeCrispies.Progress");
if (progressData) {
try {
const progress = JSON.parse(progressData);
if (progress[module.id] && progress[module.id].completed.length === module.lessons.length) {
moduleItem.classList.add("completed");
}
} catch (e) {
console.error("Error parsing progress data:", e);
}
}
moduleItem.addEventListener("click", () => {
onSelectModule(module.id);
});
@@ -50,9 +63,9 @@ export function renderLesson(titleEl, descriptionEl, taskEl, previewEl, prefixEl
taskEl.innerHTML = lesson.task || "";
// Set code editor contents
prefixEl.textContent = lesson.codePrefix || "";
// prefixEl.textContent = lesson.codePrefix || "";
inputEl.value = lesson.initialCode || "";
suffixEl.textContent = lesson.codeSuffix || "";
// suffixEl.textContent = lesson.codeSuffix || "";
// Clear any existing feedback
clearFeedback();
@@ -83,7 +96,7 @@ export function showFeedback(isSuccess, message) {
// Create feedback element
feedbackElement = document.createElement("div");
feedbackElement.classList.add(isSuccess ? "feedback-success" : "feedback-error");
feedbackElement.textContent = message;
feedbackElement.innerHTML = message;
// Find where to insert the feedback
const insertAfter = document.querySelector(".editor-content");
@@ -97,7 +110,7 @@ export function showFeedback(isSuccess, message) {
feedbackElement.parentNode.removeChild(feedbackElement);
}
feedbackElement = null;
}, 3_000); // Remove feedback after 3 seconds
}, 5_000); // Remove feedback after 3 seconds
}
}

View File

@@ -11,7 +11,7 @@
<div class="app-container">
<header class="header">
<div class="logo">
<img src="./bar_1680535.png" width="32" alt="CODE CRISPIES Logo" />
<img src="./bowl.png" width="32" alt="CODE CRISPIES Logo" />
<h1>CODE<br /><span>CRISPIES</span></h1>
</div>
<nav class="main-nav">
@@ -50,14 +50,14 @@
<div class="code-editor">
<div class="editor-header">
<span>CSS Editor</span>
<label for="code-input">CSS Editor</label>
<div class="validation-indicators-container"></div>
<button id="run-btn" class="btn btn-secondary"><img src="./gear.svg" />Run</button>
<button id="run-btn" class="btn btn-secondary"><img src="./gear.svg" alt="" />Run</button>
</div>
<div class="editor-content">
<pre><code id="editor-prefix"></code></pre>
<!-- <pre><code id="editor-prefix"></code></pre>-->
<textarea id="code-input" class="code-input" spellcheck="false"></textarea>
<pre><code id="editor-suffix"></code></pre>
<!-- <pre><code id="editor-suffix"></code></pre>-->
</div>
</div>
</div>