add initial marp implementation with sample content and build configuration
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43
node_modules/speech-rule-engine/js/rule_engine/speech_rule_engine.d.ts
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43
node_modules/speech-rule-engine/js/rule_engine/speech_rule_engine.d.ts
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import { AuditoryDescription } from '../audio/auditory_description.js';
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import { BaseRuleStore } from './base_rule_store.js';
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import { RulesJson } from './base_rule_store.js';
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import { DynamicCstr } from './dynamic_cstr.js';
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import { State as GrammarState } from './grammar.js';
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import { SpeechRule } from './speech_rule.js';
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import { SpeechRuleContext } from './speech_rule_context.js';
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import { Trie } from '../indexing/trie.js';
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export declare class SpeechRuleEngine {
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private static instance;
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trie: Trie;
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private evaluators_;
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static getInstance(): SpeechRuleEngine;
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static debugSpeechRule(rule: SpeechRule, node: Element): void;
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static debugNamedSpeechRule(name: string, node: Element): void;
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evaluateNode(node: Element): AuditoryDescription[];
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toString(): string;
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runInSetting(settings: {
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[feature: string]: string | boolean;
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}, callback: () => AuditoryDescription[]): AuditoryDescription[];
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static addStore(set: RulesJson): void;
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processGrammar(context: SpeechRuleContext, node: Element, grammar: GrammarState): void;
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addEvaluator(store: BaseRuleStore): void;
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getEvaluator(locale: string, modality: string): (p1: Element) => AuditoryDescription[];
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enumerate(opt_info?: {
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[key: string]: any;
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}): {
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[key: string]: any;
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};
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private constructor();
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private evaluateNode_;
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private evaluateTree_;
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private evaluateNodeList_;
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private addLayout;
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private addPersonality_;
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private addExternalAttributes_;
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private addRelativePersonality_;
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private updateConstraint_;
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private makeSet_;
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lookupRule(node: Element, dynamic: DynamicCstr): SpeechRule;
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lookupRules(node: Element, dynamic: DynamicCstr): SpeechRule[];
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private pickMostConstraint_;
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}
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